Patterns Of Interaction Views

patterns of interaction

Guidelines are generally more useful for describing requirements whereas patterns are useful tools for those who need to translate requirements to specific software solutions. Some people consider design guidelines as an instance of interaction design pattern as they are also common approach of capturing experience in interaction design. However, interaction design patterns usually have the following advantages over design guidelines:

patterns of interaction

3. Clearly any lesson will contain a number of types of interaction. Consider different phases of lessons, different teacher roles and different activities in terms of which type of interaction is most appropriate. Is it possible to correlate certain interaction patterns as most suitable for certain lesson or activity types? For example, what type of interaction pattern characterises a student-centred information-gap activity, or a teacher correction phase following a role-play activity?

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