Kingdom Under Fire Circle Views
Kingdom Under Fire: Circle of Doom is an Action RPG video game developed by Blueside and published by Microsoft Game Studios exclusively for the Xbox 360. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows Kingdom Under Fire: The Crusaders released in 2004 and its prequel Kingdom Under Fire: Heroes released in 2005. It was first released in Australia on December 5, 2007, followed by Japan on December 13, 2007 then later in North America on January 8, 2008 and in Europe on February 1, 2008.
The story begins when Nibel The Lord of Light made a pact with Encablossa Lord of Darkness, the pact being that each lord will rule his age and the other will wait until the other finish his rule. But eons pass and Nibel grows weary of seeing his creatures becoming monsters and being tortured so when the Age of Light was about to end Nibel didn't give his rule to Encablossa. Encablossa was angry so he gathered his Dark Legion and attacked the world, many ages pass but in Crusaders, Walter's soldiers destroyed the ancient heart (a powerful relic and the center of the conflict in Kingdom Under Fire) and Encablossa appeared in the form of a great demon, but he is defeated By Kendal and Regnier's forces but the heroes then become trapped in Encablossa's Dimension as old heroes. In Regnier's campaign it is explained that the dark dimension is about to explode with the resulting blast poised to consume both dimensions.
A common criticism was directed at the basic gameplay causing repetition.[8][9][10][11] GameSpot found that while slicing your way through the hordes is as compelling as you would expect from the genre , being a proven one , the action gets incredibly repetitive . They however noted that the online co-op over Xbox Live can increase the entertainment value significantly .[11] UGO concluded that while there's entertaining gameplay to be found at the core of Circle of Doom , they felt it was overwhelmed by too much repetition and pointed out the massive differences between it and the previous titles in the series that for any fun there is to be had, it's tough not to wonder what BlueSide was thinking in calling this a Kingdom Under Fire game. [14] GameSpy also felt disappointed over the minimal amount of direct character customization and felt the skill points player stat would be the most annoying aspect of the game for button-mashers .[9]
Kingdom Under Fire: Circle of Doom is an Action RPG video game developed by Blueside and published by Microsoft Game Studios exclusively for the Xbox 360. It is the fourth installment in the Kingdom Under Fire series and the first released for the seventh generation of consoles. Chronologically the game's story follows Kingdom Under Fire: The Crusaders released in 2004 and its prequel Kingdom Under Fire: Heroes released in 2005. It was first released in Australia on December 5, 2007, followed by Japan on December 13, 2007 then later in North America om January 8, 2008 and in Europe on February 1, 2008.