Starship Titanic Game Views
Starship Titanic is a computer adventure game designed by Douglas Adams and made by The Digital Village. It was released in 1998. It takes place on a starship of the same name which has undergone Spontaneous Total Existence Failure and crash landed on Earth on its maiden voyage (in an allusion to the 1912 disaster involving the real-world RMS Titanic).
Starship Titanic features a predominantly Art Deco style in its architectural design, as well as in the design of its robotic characters and ship components. Much of the stylized concept art is credited to Oscar Chichoni, an Oscar-winning Argentine illustrator who specializes in highly-detailed, mechanical subject matter, and Isabel Molina, a registered British architect. The two formed a creative design partnership in 1994, and served as the concept and design directors for the game.
A novel entitled Douglas Adams's Starship Titanic, based on the game, was written by Terry Jones. The book follows a group of three humans who are taken aboard the Starship when it crashes on Earth and returns to the planet Blerontin where it was launched, with various subplots including an on-board bomb, a love-triangle between the characters, and an attempt to commit insurance fraud by the investors in the ship.[2]
The Starship Titanic and existence failure were first mentioned in Life, the Universe and Everything, the third book in the Hitchhiker's Guide to the Galaxy trilogy . This may suggest that the game takes place in the same fictional universe as the Hitchhiker's Guide stories. However, details regarding the ship's construction in Life, the Universe and Everything do not match those in the novel Starship Titanic. If a player in Starship Titanic mentions characters or quotations from the Hitchhiker's Guide series, the game will accuse the player of mixing up different universes.